EGX Rezzed 2016 7th-9th April 2016

egx rezzed

Since my last EGZ Rezzed last year I have been anticipating this years, I was so impressed with the selection of games be it indie or mainstream. This years follows at the same venue of Tobacco Dock, East London.

On 7th-9th April 2016 Tobacco Dock will be be turned into a gaming hub for over 160 games playable to the public on new games and games still in testing stages. This also includes board games. If you are a budding games designer fresh out of University come check out the careers advice section to help get a foot in the games industry, feel free to bring your portfolio in hand or a USB to get professional advice.

Another great aspect is the developers sessions where the talent behind the games talk to you the fans and give their insight behind the games and answer your questions, the sessions are listed below, turn up early to get a seat:

No Developer Sessions are planned for Thursday.

Friday 8th April
1pm: Dying Light. Pawel Rohleder, Director of Research & Technology Development at Techland, discusses how technology can affect the experience of gamers along with the pros and cons of developing and maintaining in-house tech at a dev studio.

2pm: Rock, Paper, Shotgun presents: Evolving CRPGs – Divinity: Original Sin 2. Swen Vincke, Creative Director & Founder of Larian Studios explains how the team plans to overcome the challenges of giving multiple players pen-&-paper like freedom in a story-driven RPG.

3pm: Rock, Paper, Shotgun presents: The Art of Firewatch. Artist Olly Moss and animator James Benson of Campo Santo and internet fame explain how they recreated the great American landscape of the Wyoming wilderness from their homes in England to support story and exploration in Firewatch.

4pm: Panel session: What Will VR Games Be Like? In a pivotal year for virtual reality our panel will discuss what they believe gamers can expect from upcoming VR games. The panellists are: Katie Goode from Triangular Pixels, George Kelion & Jackie Tetley from nDreams and Rebellion’s Steve Bristow.

Saturday 9th April
1pm: Rock, Paper, Shotgun presents: Sunless Sea Retrospective. Developer Liam McDonald and producer Lottie Bevan talk about 2015’s Sunless Sea and present the latest version of Zubmariner, the upcoming expansion which takes your Captain under the Unterzee.


For more news on Japanese culture, game/anime reviews and the latest events follow me on Twitter and Facebook. Aisha Anime ^_^

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