Odin Sphere is an action role-playing game developed by Vanillaware for the PlayStation 2 originally in 2007. It was one of the last games to be released before titles dominated solely the ps3.
Odin Sphere Leifthrasir is the 2016 remake on PlayStation 3, PlayStation 4 and PlayStation Vita published by NIS America in Europe. It’s a beautiful 2D side-scrolling perspective game revolving around a beat ’em up fighting system. Incorporating much loved RPG elements such as leveling and alchemy and heavy story— Leifthrasir expands upon everything.
The story, shared between both version, follows five characters on the fantasy continent of Erion during a war between the nations of Ragnanival and Ringford over a weapon called the Crystalization Cauldron. Odin wants to obtain it to avoid war but are his intention’s are as honorable as he makes out?
The game was originally conceived by George Kamitani as first a sequel and then a successor to the 1997 Sega Saturn title Princess Crown. This is something that resounded in me playing some of the most richest rpg’s on Sega Saturn to see this title finally in earthed and then receive a makeover in this 2016 remake is phenomenonal.
The story follows a Valkyrie princess, who loses her sister a very competent fighter and receives no mention by her father who is the leader of the army and resumes her fallen sisters role in the army. The scenario and world design follows norse mythology mixed with aspects of William Shakespeare and fairy tales.
2D graphics were used over 3D graphics as Kamitani felt the style worked with the cutscenes as if on a stage more dramatically rather than in a traditional camera-oriented style.
The music for both versions was composed by a team from Basiscape, led by company founder Hitoshi Sakimoto.
Due to Kamitani’s sparse record as a game developer he had trouble finding a developer in 2007; Atlus picked up the title, but it was delayed into 2006 despite completion so it would not compete with Atlus’ other titles that year. Leifthrasir was praised for its improvement especially in performance and reworked mechanics. Fighting is fluid, putting combo’s together with a similar mechanic to learn skills,that to Final Fantasy; controlling how you wanted your character to develop as a fighter or magic user.
This game easily rivals games of a similar genre ie Child of Light, Dragon Crown. I highly recommend to retro rpg and beat ’em up players. The graphics are beautiful that of a moving watercolour painting with a moving story. You focus on the main five characters and it is enough to keep you entertained for a long while.
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